AI Insights · Timothy · July 2023
Top 5 Gacha Games Performance in Oceania Q2 2023
In Q2 2023, the top 5 gacha games in Oceania displayed varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed overview.
In Q2 2023, the top 5 gacha games in Oceania showcased diverse performance metrics, revealing interesting trends in downloads, revenue, and active users. Data for these applications comes from Sensor Tower, where more detailed insights can be found.
Honkai: Star Rail saw a notable start with weekly revenue peaking at around $388K in mid-May. However, by the end of June, revenue had decreased to approximately $208K. Downloads began high with over 62K in late April but steadily declined to about 3.7K by the end of June. Active users saw a peak of around 54.6K in early May before stabilizing to roughly 42.3K by the end of the quarter.
Rise of Kingdoms experienced relatively stable revenue throughout the quarter, with a high of approximately $152K in mid-June and a low of about $114K in the same month. Weekly downloads fluctuated, starting at around 5.9K in early April and ending at approximately 3.4K by the end of June. Active users showed a gradual decline from roughly 16.8K in early April to about 11.6K in late June.
Top War: Battle Game maintained consistent revenue, hovering around $120K for most of the quarter, with a slight dip to about $97K in early June. The game saw a significant drop in downloads from around 6.6K in early April to about 2.3K by the end of June. Active users also decreased from approximately 24.1K in early April to around 12.2K at the end of June.
Genshin Impact: Natlan Launch had a varied performance in revenue, peaking at around $225K in mid-April and dropping to approximately $73K by the end of June. Downloads saw a spike of about 6.6K in mid-April but declined to around 4.3K by the end of June. Active users remained relatively stable, fluctuating between 99K in late March and 84.6K by the end of June.
RAID: Shadow Legends showed a consistent revenue stream, averaging around $105K per week, with a slight decrease to about $89K by the end of June. Downloads fluctuated, starting at around 2.7K in early April and ending at approximately 1.2K by the end of June. Active users saw a gradual decline from around 17.1K in early April to about 13.6K by the end of June.
These performance metrics provide a detailed overview of how the top gacha games fared in Oceania during Q2 2023. For more insights and detailed data, visit Sensor Tower.